In the below example, we have considered two images. ![]() So, we’ll use different images for various device pixel-ratios. If we push to load a high-density image in a low-density display, it will result in a very poor user experience and a waste of resources. Modern flagship mobile devices such as Samsung Galaxy S10 have Density Displays of 4x, whereas some economy models may have low-density displays. Device Pixel-Based Methodīefore going deeper, let me tell you about high-density displays. Now, I will show you how to implement the above-discussed methods using those tags and attributes in no time. Since you understand the approaches and situations where they most suit, let’s see how we can implement those methods.Īs mentioned earlier, there are several ways to implement responsive images, and it’s important to know the best ways to implement them to get the maximum from your effort.īy default, there are several excellent tags and attributes like img, picture, sizeand srcset provided by HTML for image rendering in web development. The type-switching method can be used to switch between image types allowing you to serve the best content to the user based on device and browser compatibility. Type-switching method: There are some browsers and devices that don’t support modern image types like WebP.We can address this by altering image content, cropping down the image, or using a different image based on users’ screen size. Art Direction method: Art direction is a common issue we face when dealing with different screen sizes.With the fluid-image method, you can insert an image into a responsive layout and give the ability to stretch or scrunch as necessary. They tend to crop or stay at a fixed size when screen size changes. Fluid-image method: By default, images are not fluid. ![]() ![]() This method is more suitable for devices that don’t render high-resolution images. Device pixel-based method: This approach allows you to use multiple versions of the same image with different resolutions and choose the most suitable one to render based on the users’ screen resolution.Different Approaches to Implement Responsive Images
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |